04/01/2010 8:29 AM
post51026
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Ok, I have tried all combinations of things I can think of:
1. Letting PmMemCreateMC() calloc its own memory instead of creating the shared memory object.
2. Used Pg_IMAGE_PALETTE_BYTE instead of Pg_IMAGE_DIRECT_888.
3. Adding call to PgDrawPhImagemx() after PmMemFlush().
Nothing works .... just get the window and a blank button.
Does off screen drawing require a special graphics driver or setting ie. 8 bit vs 16 vs 32 bit color?
Thanks
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