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gf3d.h EGL and GLES2 incompatibility
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07/28/2013 4:28 AM
post103686
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gf3d.h EGL and GLES2 incompatibility
in gf/gf3d.h there is.. an include of GLES/egl.h if the symbol for that egl.h has not been included. the EGL/egl.h uses
a different multiple inclusion symbol.
I modified my gf3d.h to test if also that symbol is not defined ... _egl_h in addition to _GLES_EGL_H_INCLUDED test.
why are there 2 egl.h?
also cannot include GLES/gl.h and GLES/gl2.h because of a conflict with glBindTexture declaration. I do need some GLES
functiobnality to use the matrix computation things for computing projection matrixes and loading them to and from C
structures to pass to shaders correctly.
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