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Software Rasterizer vs. Coral?
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08/19/2009 7:37 AM
post36243
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Software Rasterizer vs. Coral?
Hi,
on my MPC5200 with Coral-P, 6.4.1, I start egl-gears and get:
# egl-gears -info
GL_RENDERER = Software Rasterizer
GL_VERSION = OpenGL ES-CM 1.0
GL_VENDOR = QNX Software Systems
GL_EXTENSIONS = GL_OES_compressed_paletted_texture GL_OES_vertex_buffer_object GL_OES_query_matrix GL_OES_read_format
156 frames in 5.025 seconds = 31.045 FPS
155 frames in 5.026 seconds = 30.840 FPS
with egl-tunnel on the same hardware, I get:
# egl-tunnel -info
GL_RENDERER = Fujitsu Coral
GL_VERSION = OpenGL ES-CM 1.0
GL_VENDOR = QNX Software Systems
GL_EXTENSIONS = GL_OES_compressed_paletted_texture GL_OES_vertex_buffer_object GL_OES_query_matrix GL_OES_read_format
GL_QNX
_stippled_lines
53 frames in 5.058 seconds = 10.478 FPS
Why is GL_RENDERER not always 'Fujitsu Coral'?
- Malte
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