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                    Software Rasterizer vs. Coral?
                     
                         
                    
                 
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                 08/19/2009 7:37 AM 
                post36243 
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                Software Rasterizer vs. Coral?
                     
                         
                    
                 
                Hi,
on my MPC5200 with Coral-P, 6.4.1, I start egl-gears and get:
# egl-gears -info   
GL_RENDERER   = Software Rasterizer
GL_VERSION    = OpenGL ES-CM 1.0
GL_VENDOR     = QNX Software Systems
GL_EXTENSIONS = GL_OES_compressed_paletted_texture GL_OES_vertex_buffer_object GL_OES_query_matrix GL_OES_read_format
156 frames in  5.025 seconds = 31.045 FPS
155 frames in  5.026 seconds = 30.840 FPS
with egl-tunnel on the same hardware, I get:
# egl-tunnel -info
GL_RENDERER   = Fujitsu Coral
GL_VERSION    = OpenGL ES-CM 1.0
GL_VENDOR     = QNX Software Systems
GL_EXTENSIONS = GL_OES_compressed_paletted_texture GL_OES_vertex_buffer_object GL_OES_query_matrix GL_OES_read_format 
GL_QNX
_stippled_lines
53 frames in  5.058 seconds = 10.478 FPS
Why is GL_RENDERER not always 'Fujitsu Coral'?
- Malte 
              
                  
                 
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