Mike Gorchak
04/07/2009 9:19 AM
post26195
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Could I assume, that I can always target the same hardware scaler, while using overlays and/or layers API ? Is it
possible that when graphics driver reports, that it has one YUV/RGB overlay supported and simultaneously reports that it
have two layers, one of them is main display layer and the second one is the same overlay ?
Can I rely on the layers API only while using Photon or standalone GF (since it doesn't have overlays API), if graphics
driver has overlay support, then this overlay(s) could be always accessed as one of the layers ? Is this true ?
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