/*
	Client application (Windows)
*/

#define WIN32_LEAN_AND_MEAN

#define _WIN32_WINNT 0x0501

#include <windows.h>
#include <winsock2.h>
#include <ws2tcpip.h>
#include <stdlib.h>
#include <stdio.h>
#include <errno.h>
#include <string.h>


// Need to link with Ws2_32.lib, Mswsock.lib, and Advapi32.lib
#pragma comment (lib, "Ws2_32.lib")
#pragma comment (lib, "Mswsock.lib")
#pragma comment (lib, "AdvApi32.lib")


#define DEFAULT_BUFLEN 4096
#define DEFAULT_PORT "2222"

int __cdecl main(int argc, char **argv)
{
    WSADATA wsaData;
    SOCKET ConnectSocket = INVALID_SOCKET;
    struct addrinfo *result = NULL,
                    *ptr = NULL,
                    hints;
    char sendbuf[DEFAULT_BUFLEN];
    char recvbuf[DEFAULT_BUFLEN];
    int iResult;
    int recvbuflen;
    FILE *fileptr;
    clock_t begin,end;


    // Validate the parameters
    if (argc != 2) {
        printf("usage: %s server-name\n", argv[0]);
        return 1;
    }
    printf("Hostname/IP Address is entered!\n");

    // Initialize Winsock
    iResult = WSAStartup(MAKEWORD(2,2), &wsaData);
    if (iResult != 0) {
        printf("WSAStartup failed with error: %d\n", iResult);
        return 1;
    }

    ZeroMemory( &hints, sizeof(hints) );
    hints.ai_family = AF_UNSPEC;
    hints.ai_socktype = SOCK_STREAM;
    hints.ai_protocol = IPPROTO_TCP;

    // Resolve the server address and port
    iResult = getaddrinfo(argv[1], DEFAULT_PORT, &hints, &result);
    if ( iResult != 0 ) {
        printf("getaddrinfo failed with error: %d\n", iResult);
        WSACleanup();
        return 1;
    }

    // Attempt to connect to an address until one succeeds
    for(ptr=result; ptr != NULL ;ptr=ptr->ai_next)
    {
        // Create a SOCKET for connecting to server
        ConnectSocket = socket(ptr->ai_family, ptr->ai_socktype,ptr->ai_protocol);
        if (ConnectSocket == INVALID_SOCKET)
        {
            printf("socket failed with error: %ld\n", WSAGetLastError());
            WSACleanup();
            return 1;
        }
        printf("Socket created!\n");

        // Connect to server.
        iResult = connect( ConnectSocket, ptr->ai_addr, (int)ptr->ai_addrlen);
        if (iResult == SOCKET_ERROR)
        {
            closesocket(ConnectSocket);
            ConnectSocket = INVALID_SOCKET;
            continue;
        }
        break;
    }

    freeaddrinfo(result);

    if (ConnectSocket == INVALID_SOCKET)
    {
        printf("Unable to connect to server!\n");
        WSACleanup();
        return 1;
    }
        printf("Client and Server are connected.\n");

    //Receive file from Server and save it.

        fileptr = fopen("D:/RTSIM_Dump.csv","w");
        if (fileptr == NULL)
        {
            printf("ERROR:Create/Open file");
            exit(1);
        }
        printf("File opened successfully!\n");

        int write_sz;
        memset(recvbuf,0,DEFAULT_BUFLEN);

        while((recvbuflen = recv(ConnectSocket,recvbuf,DEFAULT_BUFLEN,0))>0)
        {
            write_sz = fwrite(recvbuf,sizeof(char),recvbuflen,fileptr);

            if(write_sz < recvbuflen)
            {
                printf("File write failed.\n");
            }
                memset(recvbuf,0,DEFAULT_BUFLEN);
                if(recvbuflen == 0)
                {
                    break;
                }
        }
        if(recvbuflen < 0)
        {
                printf("recv() timed out.\n");
        }

    // cleanup
    fclose(fileptr);
    closesocket(ConnectSocket);
    WSACleanup();

    return 0;
}
