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EGL and GL has R8 and RG88 definitions. Can we have the similar matching definitions in screen.h?
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08/23/2011 9:52 AM
post88288
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EGL and GL has R8 and RG88 definitions. Can we have the similar matching definitions in screen.h?
If we want to create screen format in R8 and RG88, how can we expand screen.h to accommodate this? For R8 we might be
able to use SCREEN_FORMAT_BYTE, but what about RG88? this is not a defined screen format. If screen is the service
middle layer, it should define a more flexible format list to allow both application and low level driver to render
various color format.
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