10/13/2009 9:22 AM
post39762
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In general, OpenGL ES supports lines with varying widths. However, there is nothing in the specification which warrants
support for a minimum range, i.e. an implementation can support line widths from 1..1 and be compliant.
Any line width that isn't within the GL_ALIASED_LINE_WIDTH_RANGE (GL_LINE_SMOOTH disabled) or GL_SMOOTH_LINE_WIDTH_RANGE
(GL_LINE_SMOOTH enabled) will either be clamped or ignored.
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