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GL_SHININESS material parameter dramatically affects perfomance using devg-extreme2
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05/02/2009 1:26 PM
post28562
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GL_SHININESS material parameter dramatically affects perfomance using devg-extreme2
If GL_SHININESS is set to default 0.0f parameter all work well, if I tried to slightly increase it to 1.0f I can see
almost twice perfomance loss, if I set it to 5.0f I can see 5x perfomance loss.
Why GL_SHININESS affects perfomance so much ?
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