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Playback state and speed
#include <mme/types.h> typedef struct mme_playstate_speed { uint32_t playstate; int32_t speed; } mme_playstate_speed_t;
The structure mme_playstate_speed_t carries information about state and speed of playback. The MME uses this structure with the event MME_EVENT_PLAYSTATE to deliver information about the state of a playback operation.
Member | Type | Description |
---|---|---|
playstate | uint32_t | The current play state. See mme_playstate_t |
speed | int32_t | The current playback speed, expressed in units of 1/1000 of normal speed: 1000 means normal speed, 2000 means double speed, etc. Positive values mean forward, negative values mean reverse, and zero means pause. Values between 0 and 1000 are slow speed playback. |
QNX Multimedia
mme_play_get_status(), mme_playstate_t, mme_play_status_t
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