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Detach an output from a zone
#include <mme/mme.h> int mme_play_detach_output( mme_hdl_t *hdl, uint64_t zoneid, uint64_t outputid );
mme
The function mme_play_detach_output() detaches an output device from a specified zone.
None delivered.
This function blocks on control contexts. It validates parameters. In asynchronous mode, it returns before calling io-media.
QNX Neutrino
Safety: | |
---|---|
Interrupt handler | No |
Signal handler | No |
Thread | Yes |
mme_output_set_permanent(), mme_play_attach_output(), mme_play_get_zone(), mme_play_set_zone(), mme_zone_create(), mme_zone_delete()
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