08/12/2013 9:01 AM
post104103
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Hello,
I have a couple of programs using pbuffer, their only difference is that one is using Open GL ES1 while the other is 2.0
. However, I got a EGL_BAD_ACCESS when binding the RBO when using OpenGL ES2.0.
[test_thread:327] eglBindTexImage eglGetError = 0x3002
I tested this in Pandaboard and iMX6 running QNX CAR2. GPU is PowerVR SGX 540 and Vivante respectively. I know that
pbuffer has been superseded by FBO but i is it really not possible to use pbuffer on OpenGL ES2.0? Or it depends on the
platform?
BR,
Philip
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