ivan chen
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Re: help problem with gf_ph_3d
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ivan chen
03/31/2010 11:29 PM
post51007
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Re: help problem with gf_ph_3d
Thanks for the reply!
Yes, my computer is amd3800+, dual core , memory is 1G , i think it's enough.
And it's very strange that gf_gl_pg_demo can run.
PdCreateOffscreenContext always succeed and no hang.
And another question:
From these two demos: 3d is rendered to an offscreen surface, and app use photon library to blt this surface to visible
layer. At the same time app is responsible to handle window resize.
Is it the standard way to make 3d , photon co-exist? Any other ways?
Thanks!
Ivan
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