Project Home
Project Home
Documents
Documents
Wiki
Wiki
Discussion Forums
Discussions
Project Information
Project Info
BroadcastCommunity.qnx.com will be offline from May 31 6:00pm until June 2 12:00AM for upcoming system upgrades. For more information please go to https://community.qnx.com/sf/discussion/do/listPosts/projects.bazaar/discussion.bazaar.topc28418
Forum Topic - devg-extreme2 is omitting points when glDrawArrays() is executing.: Page 1 of 3 (3 Items)
   
devg-extreme2 is omitting points when glDrawArrays() is executing.  
Kevin Raymond reports the same problem with devg-gma9xx driver here:
http://community.qnx.com/sf/discussion/do/listPosts/projects.bsp/discussion.bsp.topc6952

I'm able to reproduce this problem on devg-extreme2, but test application will be in binary form, since it using a lot 
of dependencies to software which is under development.

The same binaries work fine using software GLES implementation. Under devg-extreme2:

sphere - uses QNX's native egl interface. All points on sphere are drawed correctly.
sdl_sphere - uses SDL which initializes all GLES stuff, like it done in "sphere" test, applications are very similar to 
each other, even the same. But the sphere located in the middle-bottom has been drawn incorrectly, when sdl_sphere 
renders sphere of points.

Take a look into it.
Attachment: Text pointstest.tar.gz 740.52 KB