Project Home
Project Home
Documents
Documents
Wiki
Wiki
Discussion Forums
Discussions
Project Information
Project Info
Forum Topic - Stencil problem with devg-extreme2 on 82852GM: (5 Items)
   
Stencil problem with devg-extreme2 on 82852GM  
Does devg-extreme2 supports hardware stencil operations ? I chose framebuffer config, which has RGBA8888 format with 24 
bit depth size and 8 bit stencil size (ID: 6).

My application works on ATI OpenGL ES emulator, QNX's software OpenGL ES implementation, but doesn't work on devg-
extreme2. The symptoms are as follows: stencil states and operations are completely ignored, there are no stencil buffer
 fillings  occured during rendering to stencil buffer.
Re: Stencil problem with devg-extreme2 on 82852GM  
Does glGetFloatv(), which is present in the CM and CL OpenGL ES libraries, but not declared in the headers, works ?

Looks like I have a problem with this, by mistake I used glGetFloatv() function, which is not present in 1.0 OpenGL ES 
specification, to obtain modelview matrix content, but this function appears to be present in the library ...
Re: Stencil problem with devg-extreme2 on 82852GM  
I got some free time to dig deeper into stencil problem. This is a port of http://www.zeuscmd.com/tutorials/opengles/25-
Reflections.php tutorial demo for QNX 6.4.x.

This demo shows that in QNX's OpenGL ES implementation stencil buffer is completely broken.

P.S. Is anyone here alive ? Almost 10 days without any comments ...
Attachment: Text stencil.tar.gz 17.03 KB
Re: Stencil problem with devg-extreme2 on 82852GM  
Forgot to mention, that stencil in software OpenGL ES implementation is also broken, not only using devg-extreme2 driver
.
Re: Stencil problem with devg-extreme2 on 82852GM  
My apologies, stencil works using software renderer, but on devg-extreme2 (on 6.4.0 and 6.4.1 M4) it is broken, now I've
 just a black screen when stencil is on.