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Forum Topic - Performance of using VBO in windowless plugin: (1 Item)
   
Performance of using VBO in windowless plugin  
I wrote a windowless plugin, which used the VBO. 
The VBO operations (glBindBuffer...) cost a lot of time.

But I wrote another native program running on QNX, which also used VBO. This time the VBO operations didn't need so much
 time.

Is there any difference between windowless plugin and native program of using VBO?

Does the windowless plugin have no hardware acceleration? just software emulation?