Derek Leach
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RE: Anti-aliasing in openGLES 1.1
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Derek Leach
01/18/2010 8:07 AM
post45379
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RE: Anti-aliasing in openGLES 1.1
Hi Sachin,
I do not know very much about GLES API calls, but I checked some places,
and I think you need to make some of these calls:
glEnable(GL_LINE_SMOOTH);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glHint(GL_LINE_SMOOTH_HINT, GL_NICEST);
I am not sure if all are required, but it would seem to be so. Maybe
someone else will further clarify, but I think this will give you
something to try.
-----Original Message-----
From: Sachin Rastogi [mailto:community-noreply@qnx.com]
Sent: Sunday, January 17, 2010 8:02 AM
To: opengles-graphics
Subject: Anti-aliasing in openGLES 1.1
Hi,
If I want to draw an anti-alias line using openGL ES 1.1, how can I
acheive this? Is there any direct api call to support anti-alias?
Thanks
sachin
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OpenGL ES
http://community.qnx.com/sf/go/post45364
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