Project Home
Project Home
Documents
Documents
Wiki
Wiki
Discussion Forums
Discussions
Project Information
Project Info
Forum Topic - Change of the graphics library?: (8 Items)
   
Change of the graphics library?  
Hi,

i am using the IDE version 4.0.1 because of my target QNX 6.3.2.
In a graphics example code i found the lines

#include <gf/gf.h>
#include <gf/gf3d.h>

which are results in compiler error "not found" ... in my IDE there a only include files in directory "graphics" and 
tehre located a file "3d.h" ...
Changes the graphics library concepts from 6.3.2 to 6.4.0? Is there a way to use these example with the "old" library?

Frank
Re: Change of the graphics library?  
Prior to 6.4.0 the header files mentioned below are part of the Advanced Graphics TDK - which is an add-on to the 
standard 6.3.2 installation.

What example graphics code are you trying to compile/run on 6.3.2?
Re: Change of the graphics library?  
I try to compile the GLU 1.3 port: http://code.google.com/p/glues
Re: Change of the graphics library?  
> I try to compile the GLU 1.3 port: http://code.google.com/p/glues

Could you confirm, that 6.3.2 with installed AG TDK have gf.h and gf3d.h header files in the /usr/include/graphics 
directory ?

I can modify GLU ES source code to add autodetection at compile time where GF headers are located.
Re: Change of the graphics library?  
Hi, Mike,

thanx for fast answer!

The AGTDK is missing ... that's my problem.

I am trying to run OpenGL on QNX 6.3.2 with IDE 4.0.1 ... so i found your code and examples. When your examples does not
 fit to this target without AGTDK do you know another possibility to run OpenGL?

Frank
Re: Change of the graphics library?  
> Hi, Mike,
> 
> thanx for fast answer!
> 
> The AGTDK is missing ... that's my problem.
> 
> I am trying to run OpenGL on QNX 6.3.2 with IDE 4.0.1 ... so i found your code
>  and examples. When your examples does not fit to this target without AGTDK do
>  you know another possibility to run OpenGL?
> 
> Frank


Using 6.3.2 I'm afraid it is not possible to run OpenGL ES applications without AG TDK. But 6.4.0 and 6.4.1 beta have 
OpenGL ES and GF libraries and headers in base installation.
Re: Change of the graphics library?  
>> Using 6.3.2 I'm afraid it is not possible to run OpenGL ES applications
>> without AG TDK. But 6.4.0 and 6.4.1 beta have OpenGL ES and GF
>> libraries and headers in base installation.

But i get the information here in the forum that the IDE 6.4.0 is not compatible with the QNX 6.3.2 target ... so i hat 
to use the older IDE 4.0.1.
Is this correct?

First i have installed the new IDE 6.4.0 ... but when i try to start a compiled program i get a segmentation violation 
directly at the start (my own code was not invoked!) ... may be there is a option or a hack to use the new IDE together 
with QNX 6.3.2?

I hope you can answer my questions ... thanx a lot!

Frank
Re: Change of the graphics library?  
> I hope you can answer my questions ... thanx a lot!

Sorry, but I'm not using the IDE.