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Forum Topic - Problem with graphics performance: (1 Item)
   
Problem with graphics performance  
Hello,
I'm quite new to all the graphics stuff under QNX. I'm using QNX 6.4.1 on i.MX515 with 320x240 16 bit display and I have
 a problem with performance:
1. A simple loop drawing (gf_draw_rect()) one white rectangle on the whole screen at 30fps uses 26% of CPU.
2. vsync demo uses 66% of CPU
3. egl-gears uses 80% of CPU

My guess is that the software is not using hardware acceleration. I have been searching for more info about it, but 
can't find anything useful. What I keep finding is the sentence “(...) using hardware acceleration where possible”, 
but I have no idea how to make it possible.
The answer is probably simple enough to not put it in tutorials, but apparently I don't have enough knowledge in that 
topic and I don't even know where to look for it.
Could anyone point me in the right direction, please?